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Elements of a Dragon Princes adventure

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Every good Dragon Princes adventure should feature most of these following elements.

1. A mysterious world

Tirenia is a world where everyone has a hidden motivation, and nothing is as simple as it seems. There should always be some sort of mystery for the players to uncover, or a twist that changes how they view what has been happening.

2. An imperfect world

Characters in Tirenia often have lofty goals, but reality means that they will be forced to compromise. Whether choosing the lesser of two evils, or deciding what they will sacrifice, players should be struggling to get the best possible results.

3. A changing world

The world is on the cusp of the Tirenian Wars, and nothing will stay the same ever again. Every adventure should upend the status quo, and have lasting changes. Whether it's political upheaval, new discoveries, new inventions, or something else, characters should be able to see how the events that they have been involved in will have effects on future games in Tire…

The Marble Quarries of Camarma

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In north-western Tirena, about half way between Fiumenze and Staglia, the White Mountains run near to the coastline. This area is Valluna, the Valley of the Moon. It has been inhabited for a very long time by an animistic people who worshipped the ebb and flow of natural energies with the waxing and waning of the moon. The Auromian Empire built the city of Camarma, as well as many fortifications to pacify Valluna and the surrounding areas. However, much of historic Camarma was destroyed by orcs during the fall of the Empire. The town was rebuilt further inland, using marble scavenged from the old ruins. Since then, its location means it has been contested between the bronze dragons of Staglia, the blue dragons of Fiumenze and the silver dragons of Medilano. It is currently under the control of the Malafulmina family, a lesser branch of blue dragons, who have built a new palace here.


This area is the only place in northern Tirenia where marble can be mined. There are hundreds of differ…

The Ruins of Auromia - Session Two: The Song of the Harpy Queen

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Valentino returned to Accluso, Dova, Ilaria and Noke later that afternoon, with a sack containing the few Auromian artifacts that he had available. He showed them to an interested Dova: there was an ancient scroll that looked about ready to fall apart at a moment's notice; a small decorated jar and a curved wooden stick that the scholar recognised as an oil jar and strigil; a good luck amulet in the shape of a flying phallus; a repaired Auromian centurion's helmet with an impressive golden horsehair plume; a small collection of antique coins. After some haggling, Accluso and Dova bought burial insurance, Dova bought the scroll without being able to ascertain its contents, and Noke bought the phallic amulet and the strigil.



As they left the Cigno, the group were accosted by a number of rough-looking men. Accluso and Noke were ready for violence, but the leader of the ruffians held out his open hands to show that he came in peace. He was from Vittoria, the bandit chieftain who c…

Important Landmarks of Auromia

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Auromia has been an important city for thousands of years. During its time as the heart of the Auromian Empire and the Salvationist Church, it has been enriched. There are many famous monuments, arches, pillars, churches, temples, and other beautiful buildings. Most of these are now in ruins. Here are some of the most famous buildings of this historic city:

The Golden House - This immense complex was the Imperial Palace, as well as the administrative and religious centre of the entire Auromian Empire. After the death of the last Gold Emperor, the palace was looted, before being ceremonially destroyed by the Church. Its ruins were left intact as a sign of the transfer of power.

The Seven Palaces - The oldest members of the Imperial Family each had a symbolic religious role, based upon the old pagan deities. Each one had their own compound upon a different hill in the city, from which they commanded their orders of knights. Upon the fall of the Empire, most of these palaces remained as th…

The Ruins of Auromia - Session One: The Mysterious Patron

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The great teeming city of Kymaiopoli sat upon the western shore of southern Tirenia, in the shadow of Muntagna Flegree. It was there, one hot day in midsummer, that a small group of people gathered in the upstairs room of a taverna that need not be named for a curious purpose. The first of those gathered was a nameless merchant-man, whose Sahelian heritage was clear from his dusky skin and gentle accent. He had set out the posters around town looking for those who possessed an unusual skill-set and were willing to undergo considerable risk on his behalf for great remuneration. He had paid for the room, and for the refreshments: seasonal fruit, cheeses, and the local flatbread baked with olive oil, with sweet golden wine to drink.



The others present had come to answer his advertisement, and were stranger still. There was a dirty-looking young man with only one arm, with a name in an unrecognizable foreign language. "Nico?" asked another, stumbling over the unfamiliar name. &q…

Moodboards for The Ruins of Auromia

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The latest Dragon Princes game has just started, and it's 'The Ruins of Auromia!' The players are mercenaries who are going to explore the ancient and nearly abandoned city of Auromia, and get caught up in supernatural shenanigans when they investigate the mystical forest that's sprung up there.  I'm hoping to write up the first session report soon, but in the meantime, one of my players has created two moodboards for the game: one for their character, and one for the game itself.

Moodboard for Noke, the urban druid
Moodboard for The Ruins of Auromia

Cities of Tirenia: Kymaiopoli

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Population: 300,000. Kymaiopoli is the largest city in Tirenia.

Dragon: Southern Tirenia is unofficially ruled by the Benevoli, a crime syndicate led by the black dragons. The black dragon Nero controls the Benevoli in Kymaiopoli.

Politics: The ruler of Kymaiopoli is the Prince of Trinacria. While the Prince claims dominion over all of southern Tirenia and the island of Trinacria, in practice his influence does not extend far beyond the borders of his city. For this reason, he is often informally styled the Prince of Kymaiopoli. Prince Ferrante di Kymaopoli lives in incredible luxury, isolated from the actual running of the city.

Economics: Southern Tirenia's farmlands are less productive than those of northern Tirenia, and so Kymaiopoli is the sole focus of south's agriculture. It is also a major port city, with significant trade with Sahelia.

Religion: Kymaiopoli has always been a centre of Tirenian religion. The city still has some ancient shrines to the classical gods, but it …